Roadmap

VERSION MVP CORE 

Status: In development
Public availability: February – March
Core system changes and features:
  1. Replace categories with Directions
  2. Define Directions as long-term areas of growth
  3. Add multiple internal categories inside each Direction
  4. Organize tasks inside categories and Directions
  5. Activate only 7–10 Directions at launch
  6. Prepare architecture for gradual expansion of Directions, categories, and tasks
  7. Introduce Day Flow as the core of the app
    1. Morning
    2. Day
    3. Evening
  8. Treat the day as a container, not a schedule
  9. Allow tasks to be reordered and moved during the day
  10. Allow task carry-over instead of forced failure
  11. Replace abstract “missions” with action-based tasks
  12. Each task has a clear action, expected outcome, and difficulty
  13. Difficulty directly affects XP rewards
  14. Add expected duration labels
    1. 5–10 minutes
    2. 20–30 minutes
    3. 60+ minutes
  15. Introduce Focus Mode
  16. Focus Mode shows one active task only
  17. No XP, no levels, no statistics during execution
  18. XP is earned through completed tasks
  19. XP leads to long-term level progression
  20. XP is visible only in day summaries and profile
  21. Introduce a star-based bonus system
  22. Stars are earned through tasks, levels, and achievements
  23. Stars are designed as a temporary internal reward layer
  24. User profiles, avatars, and visual themes
  25. Role system logic included (balancing in progress)
  26. Support for 5 languages at MVP launch

The focus of the MVP is daily continuity and structure, not social features.atures.

VERSION 1.1 — DAILY DEPTH UPDATE

Estimated timeline: March – April
  1. Introduce clear day summaries
  2. Show completed, carried-over, and open tasks
  3. Add a simple daily state (successful / partial / missed)
  4. Introduce short optional daily notes
  5. Link notes to the day and Direction
  6. Improve clarity and consistency of task content

VERSION 1.2 — EARLY AI SUPPORT

Estimated timeline: April – May

AI is introduced early, strictly as a support layer.

  1. In-app explanations of tasks and Directions
  2. Help users understand what to do next
  3. Assistance with short summaries and notes
  4. Navigation and system guidance

AI does not make decisions for the user and does not act as a life coach.

VERSION 1.3 — ACHIEVEMENTS & IDENTITY

Estimated timeline: Spring
  1. Introduce a structured achievement system
  2. Achievements can be represented as NFTs
  3. Each achievement has conditions and bonuses
  4. Bonuses may include XP, stars, and future token rewards
  5. Achievements are part of progression, not cosmetic items

VERSION 1.4 — COMMUNITY FOUNDATION

Estimated timeline: Late Spring – Early Summer
  1. Public and private profiles
  2. Action-based activity feed
  3. Feed shows real actions and progress only
  4. No ads, no politics, no engagement farming
  5. Activity limits based on roles

VERSION 1.5 — GROUP CHALLENGES & WEEKLY QUESTS

Estimated timeline: Summer
  1. Group-based challenges
  2. Fixed durations
    1. 7 days
    2. 14 days
    3. 30 days
  3. Shared goals and shared completion
  4. Higher XP and star rewards for full completion

VERSION 2.0 — TOKEN TRANSITION

Estimated timeline: Later stage
  1. Stars are gradually replaced by the token
  2. Token is earned through
    1. completed tasks
    2. group challenges
    3. level progression
    4. achievements
    5. other contribution-based activities added over time
  3. No rewards for posting or chatting
  4. Strict limits to prevent farming

The token represents long-term contribution, not short-term activity.

VERSION 2.1+ — ROLES & SYSTEM CONTROL

Future
  1. Each role has its own internal control screen
  2. Role-specific access to moderation and management tools
  3. In-app management of users, roles, and permissions
  4. Role structures and acquisition methods differ per role

LONG-TERM DIRECTION

  1. Days create structure
  2. Actions create progress
  3. Progress builds identity
  4. Identity unlocks responsibility
  5. Rewards reflect real contribution over time

Noventia is built slowly, intentionally, and long-term.


Status: MVP in development