Roadmap
Noventia is a long-term personal system built around action, structure, and identity.
The product is currently in active developme.
VERSION MVP CORE
Status: In development
Public availability: February – March
Core system changes and features:
- Replace categories with Directions
- Define Directions as long-term areas of growth
- Add multiple internal categories inside each Direction
- Organize tasks inside categories and Directions
- Activate only 7–10 Directions at launch
- Prepare architecture for gradual expansion of Directions, categories, and tasks
- Introduce Day Flow as the core of the app
- Morning
- Day
- Evening
- Treat the day as a container, not a schedule
- Allow tasks to be reordered and moved during the day
- Allow task carry-over instead of forced failure
- Replace abstract “missions” with action-based tasks
- Each task has a clear action, expected outcome, and difficulty
- Difficulty directly affects XP rewards
- Add expected duration labels
- 5–10 minutes
- 20–30 minutes
- 60+ minutes
- Introduce Focus Mode
- Focus Mode shows one active task only
- No XP, no levels, no statistics during execution
- XP is earned through completed tasks
- XP leads to long-term level progression
- XP is visible only in day summaries and profile
- Introduce a star-based bonus system
- Stars are earned through tasks, levels, and achievements
- Stars are designed as a temporary internal reward layer
- User profiles, avatars, and visual themes
- Role system logic included (balancing in progress)
- Support for 5 languages at MVP launch
The focus of the MVP is daily continuity and structure, not social features.atures.
VERSION 1.1 — DAILY DEPTH UPDATE
Estimated timeline: March – April
- Introduce clear day summaries
- Show completed, carried-over, and open tasks
- Add a simple daily state (successful / partial / missed)
- Introduce short optional daily notes
- Link notes to the day and Direction
- Improve clarity and consistency of task content
VERSION 1.2 — EARLY AI SUPPORT
Estimated timeline: April – May
AI is introduced early, strictly as a support layer.
- In-app explanations of tasks and Directions
- Help users understand what to do next
- Assistance with short summaries and notes
- Navigation and system guidance
AI does not make decisions for the user and does not act as a life coach.
VERSION 1.3 — ACHIEVEMENTS & IDENTITY
Estimated timeline: Spring
- Introduce a structured achievement system
- Achievements can be represented as NFTs
- Each achievement has conditions and bonuses
- Bonuses may include XP, stars, and future token rewards
- Achievements are part of progression, not cosmetic items
VERSION 1.4 — COMMUNITY FOUNDATION
Estimated timeline: Late Spring – Early Summer
- Public and private profiles
- Action-based activity feed
- Feed shows real actions and progress only
- No ads, no politics, no engagement farming
- Activity limits based on roles
VERSION 1.5 — GROUP CHALLENGES & WEEKLY QUESTS
Estimated timeline: Summer
- Group-based challenges
- Fixed durations
- 7 days
- 14 days
- 30 days
- Shared goals and shared completion
- Higher XP and star rewards for full completion
VERSION 2.0 — TOKEN TRANSITION
Estimated timeline: Later stage
- Stars are gradually replaced by the token
- Token is earned through
- completed tasks
- group challenges
- level progression
- achievements
- other contribution-based activities added over time
- No rewards for posting or chatting
- Strict limits to prevent farming
The token represents long-term contribution, not short-term activity.
VERSION 2.1+ — ROLES & SYSTEM CONTROL
Future
- Each role has its own internal control screen
- Role-specific access to moderation and management tools
- In-app management of users, roles, and permissions
- Role structures and acquisition methods differ per role
LONG-TERM DIRECTION
- Days create structure
- Actions create progress
- Progress builds identity
- Identity unlocks responsibility
- Rewards reflect real contribution over time
Noventia is built slowly, intentionally, and long-term.
